3D Cursor for Unity

Installation & quick start

Installation

  1. Import the package from the Unity Asset Store into your project.
  2. Everything installs under Assets/3DCursor/. No scene setup is required.
  3. A demo scene is included at Assets/3DCursor/Demo/DemoScene.unity if you want to try the tool on some ready-made objects.

Requirements: Unity 6 (6000.4 or newer). Works with the Built-in render pipeline, URP, and HDRP with no conversion.

Quick start

This gets you from nothing to a useful result in about a minute.

  1. Open a scene with at least one object in it.

  2. Select an object in the scene or Hierarchy.

  3. Move your mouse over the Scene view and hold the C key. A radial menu opens at your pointer.

  4. Move toward the Duplicate → Cursor slice and release. A copy of your object is created at the cursor.

  5. The adjust panel appears in the bottom-left. Set a Count and an Offset to fan the copies out into a row, then click anywhere in the scene to commit.

That's the whole loop. Place the cursor where you want a pivot, then run an operation against it.

Tip: the menu opens even when another window (like the Hierarchy) has keyboard focus — you just need the mouse over a Scene view. So you can select in the Hierarchy and immediately hold C over the viewport.